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Old Nov 20, 2007, 11:01 PM // 23:01   #121
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The Lich= oprah?!?


omg lol

this would be very funny
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Old Nov 21, 2007, 03:59 AM // 03:59   #122
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Quote:
Originally Posted by HawkofStorms
Umm... they didn't. Apparently you didn't even read that guy's post. Sales =/= net profit.
Quote:
Originally Posted by Sleeper Service
i would add:

Sales =/= net profit =/= good movie
First of all, box office does not determine the good/bad of a movie, it determine its success at making money or loosing money. Taste is not measurable by money.
Number 2, yes some of the movies I mention did not make money, like super mario brothers, final fantasy, alone in the dark. But MOST OF THEM make money. even mortal kombat and street fighter.

10/10/2003 House of the Dead, The Artisan The Budget: $7,000,000 US box office $10,199,354 International box office $13,767,816
7/21/2000 Pokemon 2000 Warner Bros. The Budget: $30,000,000, US box office $43,746,923, International box office $133,946,923
4/6/2001 Pokemon 3: The Movie Warner Bros. The Budget: $3,000,000 US box office $17,052,128 International box office $68,452,128
11/21/1997 Mortal Kombat: Annihilation The Budget $30,000,000 US box office $35,927,406 International box office $51,327,406
12/23/1994 Street Fighter, Universal The Budget $35,000,000 US box office $33,423,000 International box office $99,423,000
6/15/2001 Lara Croft: Tomb Raider Paramount Pictures The Budget $94,000,000 US box office $131,144,183 International box office $274,644,183
9/10/2004 Resident Evil: Apocalypse Sony The Budget $50,000,000 US box office $50,740,078 International box office $128,940,078
4/21/2006 Silent Hill Sony The Budget $50,000,000 US box office $46,982,632 International box office $99,982,632

Bleh, why do I get hook up with forums... *sigh*

i think I'll slowly withdraw from this box office argument and leave you guys with "Make Love, Not Warcraft"

Happy Days, may ectos be with you.
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Old Nov 21, 2007, 04:57 AM // 04:57   #123
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Actually, I'm pretty sure the budget of the film doesn't include distribution costs. Furthermore, I'm pretty sure the "box office" doesn't include overhead (aka, the money you pay the theater).
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Old Nov 21, 2007, 07:47 AM // 07:47   #124
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/signed

Naysayers, I say nay to you. As an example, Transformers was based on, and it states in the credits, the toy line. The show based on the toys was a heaping pile. The movie, in my opinion, great success. You can't just base a movie's success on where it came from or what it's based on or how shoddy similar imitations have been.

Secondly, it doesn't need to be marketed as "Guild Wars, we played a video game that we thought was cool so we turned it into a movie!" The action genre will always be a hit if played correctly. Most people in the world are dumb as a box of rocks when it comes to literature, and yet I'm predicting Beowulf (in threeeee deeee!11!) a smashing success. Why? Not because it's based on something classical (heaven knows how many people had actually heard of the olde English story before the film and heaven knows how many will make that correlation afterwards), but because it's clearly broadcast as a hardcore action movie. That, and it has semi-animated Angelina Jolie partially nude in all of the trailers. Yes friends, sex and violence will sell.

Thirdly, there are so many subterranean plots that even some GW players don't care to read into. My girlfriend, that got me started on the game, never bothered to read quest lines or view cinematics. It's not because they were bad (per se), just because she was too busy playing the game to notice. A lot of plots and subplots could very well become a movie storyline or a saga storyline, and flashbacks abound both from what we've seen and what ANet keeps throwing at us (see BMP for details!).

These things having been said, I think that it could be pulled off. I think that it could potentially draw GW and non-GW fans alike. I also think, as a last little insertion, that even particular skill names could be cautiously placed in the dialog so that players would catch it and newcomers wouldn't be ostracized by it. Example: As the final fight comes to a close, party members are weakened to the point of near-death. With victory in sight but Ella the Elementalist too drained to cast the finishing spell, Nick the Necromancer kneels down and draws a few inscriptions on the ground. With his final breath, he slices his wrist and lets out a cry, "May my blood be your power!" Meteor Showers. Fin.

Anyway it'd be fun.
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Old Nov 21, 2007, 09:25 AM // 09:25   #125
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"First of all, box office does not determine the good/bad of a movie, it determine its success at making money or loosing money. Taste is not measurable by money.
Number 2, yes some of the movies I mention did not make money, like super mario brothers, final fantasy, alone in the dark. But MOST OF THEM make money. even mortal kombat and street fighter. "


its not about taste, one can clearly define what is a good movie or not regardless of taste.

NONE of those movies you mentioned will stand the test of time and they will only be referred to in the future as movies that were particularly bad.

NONE of those movies had any aim beyond milking a particular fanbase and hype, they knew they were making a terrible movie and they didn't give a damm.

If you honestly think those were good movies then...

Its is of my (and general) opinion that videogame movies have done the film and videogame industry more harm than good. The are filmed, produced, directed by people who care not about the franchise and who clearlyhaven't even played the game mentioned

Fengshui, Transformers is based on a COMIC/TV show not toys. sigh.
Whats more Transformers was not the first successful movie to make that jump, Hollywood has gotten the transition down in the past few years.

GW has NO particularity's other that its your run of the mill fantasy world.
its not ACTION its fantasy.

"Meteor Showers" "necromancers" are not trademarks of GW they exist in every single fantasy world.

You even go and mention that the plot is so weak that you didnt even BOTHER reading it. sheesh.
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Old Nov 21, 2007, 12:01 PM // 12:01   #126
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Quote:
Originally Posted by pumpkin pie
my point in case you did not read my post clearly: very good idea to make computer game into movie BECAUSE THEY MAKE MONEY
for your info I quoted myself, i did not even watch all those video game movies except Tomb Raider, Why I did not watch them, because they are BAD MOVIES in my opinion. However, does my opinion that they are bad movies make it a bad idea to make those movies? NO, BECAUSE THEY MAKE MONEY.

Quote:
Originally Posted by Sleeper Service
i would add:

Sales =/= net profit =/= good movie
Sorry to disappoint you, but I am not the one who equate net profit to good movie. However, i am not sure I understand =/= << That sign.


the whole time, what i am saying is this: it is a very good idea to make video game into movie because they make money. there is no personal taste in what movie is good or bad involve, no personal work experience involve, its a fun thread to begin with, because I love watching movie, been watching movie since I am a baby, but I can only remember as far back as 5 years old. Watching movie is a passion, but I am not mixing that passion in making the decision that it is a bad idea to use video game as the setting of a movie. I am hoping that Legend Pictures will make one hell of a good Warcraft movie, so I get to watch it. And I hope someone will make one hell of a even better Guild Wars Movie, so I get to watch that as well.

One final time, it is a very good idea to use video game as the setting for a movie, may the out come of the movie be bad, I don't care, at the end of the day, the most important thing for the production company is that the movie makes money.
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Old Nov 21, 2007, 01:15 PM // 13:15   #127
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err no if its a bad movie it will negatively impact the movie industry AND do the game industry no favours at the same time.

For the sake of a quick buck, comic based movies were relegated to Z type usually straight to video titles while contributing to the false stereotype that they were "shallow" and "for kids"...for DECADES.

Now computer special effects were a major turning point for comic/superhero based movies, however take Unbreakable for example. A movie that manages to convey the spirit of comicdom without falling into the SFX overload trap. This is contrary to say Transformers which draws its pulling power from its ASTOUNDING SFX ,nostalgia value and over the board hype.

Now WHY did (for example) Transformers receive the budget NECESSARY to become a passable movie?

Because other movies opened the way. And how did they open the way? By being GOOD MOVIES.

Its simple Hollywood 101.

Making BAD movies based on a passing social phenomenon/reflection regardless on whether they make a bit of money or not is a BAD thing for everyone.

its basic cause to effect.

=/= means "is not equal to"
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Old Nov 21, 2007, 03:43 PM // 15:43   #128
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Pumpkin Pie....

In your own words you said what you're doing here. You said, "However, i am not sure I understand =/= << That sign." Why do you argue against stuff you don't understand??? And why do you argue with information you don't understand???

Why did you bold "The Budget"??? LMAO What does the budget have to do with the box office gross. Do you even know what "the budget" is? It has little bearing on actual costs. The budget is the ideal, not the reality. Most films go over budget. In fact, while googling I found the negative costs (which aren't even the total costs... see HawkofStorm's post about distribution costs) on the two Mortal Kombat films. They were $20MM and $50MM.

Btw, the figure you posted for the box office gross on American Gangster was wrong. For current and correct information on new releases, your best resources are the websites of the industry trade papers, "The Hollywood Reporter," and "Daily Variety."

When I asked for games that translated well to film, you cited films you haven't even seen... so you don't even know. What the...??? Btw, 'translating to film' has nothing to do with how much money a film does or doesn't make. Lots of wonderful films don't make money because they are never 'discovered' and therefore never marketed or distributed properly.

And when it comes to the 'making money' part which you so value, you don't know what box office gross means, you don't know what the budget represents, you don't know what the symbol for 'not equal to' means and you post incorrect information...

THAT'S what I'm talking about when I say your "information" is neither thoughtful nor informed.

The smartest thing I've seen you say in all this is, "Bleh, why do I get hook up with forums... *sigh*...i think I'll slowly withdraw from this box office argument" So... why don't you? Because you LIKE the taste of your feet?

Last edited by lakatz; Nov 21, 2007 at 05:42 PM // 17:42..
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Old Nov 21, 2007, 04:43 PM // 16:43   #129
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Whatever you do, DONT let the guys behind the DOOM movie make it.. that movie has nothing to do with the Game(s)
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Old Nov 21, 2007, 06:43 PM // 18:43   #130
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We will most likely never see a movie about Guild Wars, there is simply too much information to try and cram into it. Even if it was done in several installments. It is/would be much easier for Blizzard to make a movie about Warcraft (not world of warcraft), because of the fact that there is a followable story line, it's linear, and has identifiable and defined protagonists and antagonists. Guild Wars simply does not. Who is the hero in Guild Wars? You the player. There are 10 professions, which would the movie revolve around? This is what would make it nearly impossible to write.

Last edited by Shiishii Momo; Nov 21, 2007 at 06:52 PM // 18:52..
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Old Nov 21, 2007, 06:54 PM // 18:54   #131
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Wow. An entire arguement based on a guy not understanding that =/= means not equal to. God, I knew I shouldn't have included that in my post.
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Old Nov 21, 2007, 07:50 PM // 19:50   #132
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Quote:
Originally Posted by Shiishii Momo
We will most likely never see a movie about Guild Wars, there is simply too much information to try and cram into it. Even if it was done in several installments. It is/would be much easier for Blizzard to make a movie about Warcraft (not world of warcraft), because of the fact that there is a followable story line, it's linear, and has identifiable and defined protagonists and antagonists. Guild Wars simply does not. Who is the hero in Guild Wars? You the player. There are 10 professions, which would the movie revolve around? This is what would make it nearly impossible to write.
And here is the crux of the matter. Movies are stories. Game storylines are necessarily different than movie storylines. Spielberg said that "the medium will come of age when somebody confesses that they cried at Level 17.'' That one little statement speaks volumes about why games are not yet the stuff films are made of.
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Old Nov 21, 2007, 10:09 PM // 22:09   #133
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Quote:
Originally Posted by Sleeper Service
Fengshui, Transformers is based on a COMIC/TV show not toys. sigh.
Watch the movie credits.

Quote:
Originally Posted by Sleeper Service
Whats more Transformers was not the first successful movie to make that jump, Hollywood has gotten the transition down in the past few years.
Relevance? If Hollywood can successfully forge transitions between pre-existing fantasy worlds and film, then how does that counter the idea of a Guild Wars movie?

Quote:
Originally Posted by Sleeper Service
You even go and mention that the plot is so weak that you didnt even BOTHER reading it. sheesh.
Did you actually READ my post? I love reading every single quest that I accept and watching every cinematic. P'raps before you critique something you should know what it says.

Watch the Transformers credits. Read my post.

kthxbye
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Old Nov 21, 2007, 11:20 PM // 23:20   #134
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/notsigned if wow's already made the movie then their's no point. And if anyone suggested an online dating love theme, you have issues *did not have the time to look through the entire forum*
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Old Nov 21, 2007, 11:34 PM // 23:34   #135
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Quote:
Originally Posted by FengShuiDove
Watch the movie credits.



Relevance? If Hollywood can successfully forge transitions between pre-existing fantasy worlds and film, then how does that counter the idea of a Guild Wars movie?



Did you actually READ my post? I love reading every single quest that I accept and watching every cinematic. P'raps before you critique something you should know what it says.

Watch the Transformers credits. Read my post.

kthxbye
I think that the problem is while GW is a fun game, its setting is actually very generic. Really, it's just another medieval high fantasy world, (albeit w/o elves & orcs *thank god*).

I could see it being done as an animated series - not necessarily anime, but I don't see a live action treatment of GW.

The other problem is that there really aren't any main characters - even the named ones are sort of just supporting characters...
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Old Nov 21, 2007, 11:40 PM // 23:40   #136
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Quote:
Originally Posted by FengShuiDove
(...)
oh right YOU did, your GF didn't (nvm that you never bothered stating that in your op)

"watch the movie credits?" err wake the f-up and walk into a comic shop? seriously go into one and spout out that BS and live the happy experience of a bunch of fanboys laughing you out.

honestly know wtf your talking about before responding.
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Old Nov 22, 2007, 12:31 AM // 00:31   #137
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http://en.wikipedia.org/wiki/Transformers_franchise

Lol. What a noob Fengshui. Apparently 14 years of comics, 10 years worth of TV shows, and like 5 movies is "only a toy line." The toys came FIRST, so that is why it says that they are based on the toys in the movie credits. But there is A LOT of storyline developed over the years outside the toyline.
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Old Nov 22, 2007, 06:40 AM // 06:40   #138
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Quote:
Originally Posted by Cale Roughstar
Owen Wilson would make the best ranger ever!
I don't care how we cast everyone else as long as we have:

Patrick Stewart as Rurik
Chrsitopher Walken as Vizier Khilbron/Lich King
Anotnio Banderas as Shiro
Samuel L. Jackson as Koss
Jackie Chan as Master Togo
Chris Tucker as Gwen

It'll either be great or hilarious or both.
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Old Nov 22, 2007, 08:27 AM // 08:27   #139
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Quote:
Originally Posted by FengShuiDove
My girlfriend, that got me started on the game, never bothered to read quest lines or view cinematics.
You. Still. Didn't. Read. My. Post. Dick.

To major Transformers comic fans that apparently we have here: please again read what I said in my post. If you're too lazy to read what I actually said, please don't respond. All I said is that what the entire thing is based on was the toys. Hawk, you just said the toys came first. That's all I said. That, and that the movie cites the toys as the inspiration. Would you like a damn screenshot?

Sleeper, it's apparent that you're not worth arguing with, nor will you be convinced either of your incorrectness or your illiteracy, so, just as I said in my OP (which, again you will probably refuse to read): naysayers, I say nay to you.
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Old Nov 22, 2007, 08:37 AM // 08:37   #140
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You care way too much about movies based on toy robots and video games.
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